Saturday, January 29, 2011

Any Man With a Microphone

Kitty! <3

So it's been a busy two days, hasn't it? I've got a lot to be excited about, and a lot to be frustrated about, etc, etc. For one, headaches. Not good. Work. Frustrating. Role playing with gusto again. Good. Patching things up with me and Tabi? Priceless.

We had a big fight the other day. Not just long. Big. They're generally long and dramatic, or at least from my experience they seem dramatic. I guess it makes it easy to get stressed over smaller arguments sometimes since she's used to using big reactions any time, and I come from a family where if you're getting dramatic or using big reactions, then it means it is definitely a really big deal. It's hard to learn how to tell with someone who doesn't scale the same way. I've been with her long enough I can try and use my common sense to figure out that a bunch of the time. And other times it feels like I'm looking at a website and being asked to figure out what line of code needs to be changed to make their problems go away- and I'm not a net programmer. And looking at the code is cheating.

In any case, this fight had a rather unusual resolution. After a great deal of confusion and time we both got a little sleep at least, and got up in the morning, and at first I don't think she remember what it was about. Well, that didn't last, but... I want to say it was like a whirlwind because a lot happened. But instead it was a slow progression of me knowing where I was going but having to work out where and how as I went along, taking me from halfway through the argument last night and her certainty over the fears to the point where I knelt atop my chair, stared deeply into the webcam, and present on my hand a little coiled ring of a velcro strap from out of my desk.

She giggled, and we started talking excitedly about plans.

Or it went something like all of that anyway.

Plus dragons.

I'm sure there were dragons in there somewhere.

The other thing on my mind is CHARACTER CREATION. And this is fun stuff, don't I know it. The rush of developing not a whole knew story, but a new perspective, tone, pace, narrative even if you're forced to the same plot? And then you can fight to change the story, but get no free meals? It's like the worlds most fantastic video game in writing, before you fall into the issues of what's borked about the system we use with the slow downs and egos and disorganization and so on. It's a moment of science and magic, pure creation. You draft together a character. Free form? D&D? Legend of the Five Rings? Warhammer? White Wolf? Regardless, you know a bit about how things work, your system. You draft together a character and in that moment you see the endless possibilities of that story unfolding, and what you'll LEARN about your own character that you didn't know from the start, by playing, and how the experience will alter completely when the things you can do are so different. But backward engineering seems to be me lately, especially with Denbe whom I rushed together a little when I was just learning this game system and hadn't had time to get to the fluff before the game began. Other characters are getting mental overhauls and retconning. Hell, I'm not roleplaying IN THE FUTURE which gives a fascinating new perspective on my existing character and his life. And I have no intentions of stopping with that, especially where it actually seems to help keep me interested in the other games.

But for some reason, by sudden obsession is with how much I omfg lovz L5R and need to finish making Denbe into a fuller, more riveting character so I can really get into the meat of this complex game, and by consequence how Tabi needs to finish her character so we can play together.

Which only reminds me how I need to do Kael and folks' profiles/descriptions if I want art of them.

I need to install an extra 15 hours on each of my days. That sounds about right.

1 comment:

  1. Also, the name she wants me to remember is KIMBERLY. Because I'll forget it if I don't write it down.

    <3

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